Advancing cannabis education with technology
At BIOME cultivating knowledgeable consumers through education is our priority.
WEED VR is the developer of a robust learning platform enabled by world leading xR technologies, leveraging mediums like Augmented and Virtual Reality.
We are very proud to have made some revolutionary advancements in training through the use of these technologies. In the BIOME Education Platform, these innovations allow individuals experience from the curious to the connoisseur to experience education in a unique, personalized fashion.
Our goal is to create technological innovations that maximize the sharing of skill and knowledge across the BIOME companies and beyond. These technologies greatly aid in the standardization of training, and helping to convey standard operating procedures efficiently and effectively to our teams as well as our consumers.Learn more
Toronto, Ontario–(Newsfile Corp. – November 26, 2019) – Biome Grow Inc. (CSE: BIO) (FSE: 6OTA) (OTCQB: BIOIF) (“Biome” or the “Company“)today released consolidated financial statements for the third quarter and first nine months of fiscal 2019. The unaudited interim consolidated financial statements including the notes thereto, the company’s corresponding Management’s Discussion and Analysis and a supplementary information […]
Toronto, Ontario–(Newsfile Corp. – November 25, 2019) – Biome Grow Inc. (CSE: BIO) (FSE: 6OTA) (OTCQB: BIOIF) (“Biome” or the “Company“)is pleased to announce that it has closed a $3 million non-revolving debt financing. The general terms are quarterly interest only payments at a rate of 10% during the 24-month term with principal repayment due at maturity. […]